Why do I need monitor
calibration?
Monitors are all different when new and over time
they change, age and wear out. Calibrating your monitor is like
tuning your car’s engine. Use the Spyder2 products regularly to
achieve accurate, consistent color, life-like flesh tones, superb
gray balance and tonal response, and flawless shadow detail and
highlights. A calibrated monitor is the cornerstone of your digital
darkroom.
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Why can't I
"tune-up" my monitor by eye?
Color perception by the human eye is subjective and is different
from person to person. The Spyder2 is like an “electronic eye” that
scientifically measures color and adjusts it to the industry standard.
Therefore, wherever color is critical, a calibrated monitor is essential
for the best color experience possible.
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Who uses monitor
calibration?
Professional photographers as a cornerstone of their
digital darkroom - Serious photographers that are passionate about
their images - Graphic designers and creative professionals who
need accurate color for their clients - Web masters who need to
trust what they see on screen - Scrapbookers who want their cherished
memories to look their best - PC Gamers who want a much richer gaming
experience (and are tired of getting killed in the dark by clogged
shadows)
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What is color?
Even in the darkest night, our world is filled with light. Objects
absorb most of the light that reaches them, but the portion that
is reflected determines how we perceive the object’s color.
The reflected light reaches the photoreceptor cells in our eyes
where it produces stimuli that are sent via optic nerves to our
brain. Our brain interprets the stimuli and we “see”
the object’s color.
All animals, including humans, experience color differently. This
is partly because of the physical differences between individuals’
eyes—no two eyes are identical. Color perception and interpretation
also varies from person to person. A person can perceive colors
differently at different times depending on their mental state and
according to the mood they’re in.
Many people are able to perceive color independent of light. In
one form of the phenomenon known as synesthesia (where real information
from one sense organ produces phantom perception in another sense)
colors are “heard” as musical notes. Harmonies and music
are linked with certain colors, with high notes most often associated
with lighter colors and low notes with darker colors.
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How is color
defined?
Using words to describe sensory perceptions is challenging. With
sound we use words like “loud” and “soft.”
Color is more complex.
We use three values to define a color. The first is the hue, which
is sometimes referred to as “shade.” The second value
is chroma. And the third is lightness. Every color that we can see
can be described using these three parameters. This is the fundamental
basis of colorimetry.
We diagram color by arranging a hue circle that runs clockwise from
yellow through orange, red, violet, blue, bluish green and green
back to yellow again. A color shade may appear lighter or darker
according to its lightness value. Chroma relates to color saturation.
If the chroma of a color is reduced, the color will be closer to
gray and will appear less brilliant. Achromatic colors have zero
saturation. Black, white and all of the intermediate shades of gray
are achromatic colors, as determined by their lightness.
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How can
a color description be standardized?
It’s possible to standardize human interpretation of color
if we consider three variables. The variables are the light source,
the object and the observer. Color is not a physical characteristic
of objects, it is a sensory perception.
Color depends on light; with no light there is no color. The visible
spectrum, the light that human beings can perceive, is the portion
with wavelengths between roughly 400nm (nanometers) and 700nm, and
can be described in words as the color spectrum between violet and
red. When light falls on a colored object, some of the light is
absorbed and the rest is reflected. For example, when light reaches
a red apple, the red parts of the visible spectrum are reflected,
primarily, and the rest is absorbed and converted to heat.
Colorimetry uses the percentage of reflected incident light (%R)
within the visible wavelength range (400~700nm) to describe an object’s
color. Ultraviolet radiation (UV) lies at the short end of the range,
in the 350-400nm band, just below visible light, while near infrared
(NIR) radiation can be found at the other end in the 700-1300nm
range. Special applications such as whiteness indices and camouflage
color analysis take these extremes into consideration. By analyzing
this data and plotting it in a reflection curve, every colored object
can be defined and each has a unique “fingerprint.”
The International Commission on Illumination (CIE) has standardized
the spectral power distributions for a variety of light sources.
Two of the most important—and most commonly encountered—light
sources are natural daylight (CIE Illuminant D65) and the incandescent
(household) light bulb (CIE Illuminant A).
To create a reliable standard, it is necessary to also standardize
the human eye and the individual interpretation of color in the
brain. When light enters the eye it falls on light-sensitive cells
on the retina. Rod-shaped cells enable night vision but do not provide
color data to the brain. Cone-shaped photoreceptors respond to high
levels of light and provide the color stimuli needed for color vision.
Animals that lack cone-shaped cells are thought to be colorblind.
There are three types of cone-shaped cells, and each is sensitive
to a different portion of the visible spectrum. One group of cells
is sensitive to the blue portion of the spectrum, the short-wavelength
area. Another type is sensitive in the medium-wavelength, green
area. The third type is sensitive to the long-wavelength, red area.
Stimuli from all three types of photoreceptors are combined in the
brain and lead to the perception of color. The CIE standardized
three color-matching functions for people observing tiny objects
using only the fovea, the most acute portion of the retina (the
two-degree Standard Observer) and three color-matching functions
for people observing larger objects (the 10-degree Standard Observer).
Tristimulus values are calculated by combining a) the color-matching
functions with b) the CIE spectral power distribution of the illuminant
and c) the spectral reflectance curve of the object. The tristimulus
value is expressed as a set of three numbers that describe the perceived
color of the object.
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Why do we need
color spaces?
Color space is a model that objectively describes a color as a set
of precisely defined variables that can be communicated and reproduced.
Why do we need color spaces?
Imagine that you are going to order custom seat covers for your
SUV and the manufacturer asks you to provide a precise description
of the color over the telephone. Do you think you’ll be happy
with the outcome? Probably not.
We need some mechanism to objectively and unambiguously classify
and describe every color. Over the years, a number of attempts have
been made to construct a color space that was both easy to interpret
and had equal intervals in all color areas. Here’s the rundown
on the most important systems in colorimetry in use at this time.
Early on, the CIE X, Y and Z tristimulus values were used to describe
color. X corresponded to the observer's red stimulus, Y to the green
stimulus and Z to the blue stimulus. Y also corresponded to the
perception of lightness. The tristimulus values were converted into
CIE x, y and Y values and the color displayed on a CIE x, y chromaticity
diagram to make it possible to display the hue and chroma of a color
without considering its lightness.
The CIELAB color space is an improvement over the CIE X, Y and Z
color space. Three color values L* (lightness), a* (red-green axis),
b* (yellow-blue axis) or L* (lightness), C* (chroma/saturation)
and h (hue/shade) are calculated from the CIE tristimulus values.
In this color space, the lightness (L*) value ranges between 0 =
black and 100 = white. Positive +a* values represent red hues and
negative -a* values green hues. Similarly, positive +b* values represent
yellow hues and negative -a* values blue hues. The chroma (C*) is
0 for a purely achromatic color and increases as the color becomes
more brilliant. Hue (h) is a circle from 0° yellow through 90°
red, 180° blue, 270° green and back to yellow. In this color
space, colors can be defined as lightness (L*), chroma (C*) and
hue (h) values or as lightness (L*), +a* and +b* values.
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What is metamerism?
Many objects appear to be one color when viewed under a given light
source (daylight, for example) but another color when viewed under
a different light source. This is common and happens with nearly
all colored objects for a variety of reasons. Some people incorrectly
refer to this phenomenon as metamerism.
True metamerism occurs when two different objects are perceived
to have exactly the same color when viewed under one illuminant,
such as daylight, but perceived to have different colors when viewed
under a different light source.
This is normally an undesirable effect. Imagine if you used touch-up
paint that exhibits metamerism to conceal the scratches on your
refrigerator. The paint job would look perfect in daylight, but
in the evening in the light from an electric bulb the patched areas
would appear to be a completely different color. If you have ever
experimented with a so-called “black light” you may
have witnessed a similar effect. In fact, UV light sources are sometimes
used to detect forgeries because of the metameristic nature of certain
inks.
This effect can be understood by considering the standard color
values X, Y and Z, which represent a color perception. The color
of the paint and the color of the refrigerator are identical under
the same illumination if their XYZ values for this type of lighting
are identical. This is the case when we have samples with identical
spectral reflectance curves. However, metameric samples have different
spectral reflectance curves. The two curves will have the same X,
Y and Z values and have the same color under one illuminant, but
different X, Y and Z values and different colors under a different
illuminant.
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What are
color differences?
Nearly every industry involved in consumer products—from bakeries
to dressmakers—must maintain consistency in the color of their
products. Deviations from the original or standard must be as slight
as possible so as to go undetected by the human eye. It’s
virtually impossible to match colors 100%, even in the same sample,
and products often exhibit minimal color variations from batch to
batch.
Color differences of any amount can be measured and recorded using
colorimetry. To quantify the color difference between two samples,
the color coordinates of the standard and the match are entered
in a color space. The distance between the two points as entered
represents the color difference of the two samples. The CIELAB color
system and color differences are used most frequently.
The plotted variables are as follows: DE* represents the total color
difference, which is made up of the differences in chroma, DC*,
(more brilliant/duller), hue, DH*, (greener, yellower, bluer, redder)
and lightness, DL* (lighter or darker). The total color difference
can also be made up of the difference in lightness, DL*, a*, Da*,
and b*, Db*.
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What are
tolerances?
No two items possess 100% identical color values. And human perception
of color is too subjective to accurately discern the differences
between color samples. Manufacturers who produce products in specific
colors must satisfy their customers’ quality requirements
for color accuracy, and there must be a completely objective way
to do it. Fortunately, there is. Colorimetry can be used to stipulate
the maximum allowable color differences that are deemed acceptable.
This is known as color tolerances.
Color tolerances can be established using all color systems, including
the CIE xyY system, but the CIELAB system is used most often. There
is one disadvantage to the traditional systems, however: visually
these do not have equidistant spacing. In the CIELAB system, for
example, you could establish that a maximum color difference of
dE*=1 is acceptable. But the absolute value of dE*=1 varies depending
on the color. When assessing pairs of colored samples with a measured
color difference of dE*=1 you may find that dE*=1 is an acceptable
color difference with brilliant yellow or green tones, but with
achromatic, gray colors dE*=1 represents another, unacceptable color.
This is because the same mathematical difference of 1 does not correspond
to our visual perception.
To avoid having to establish different color tolerances in the CIELAB
system for every color, several new tolerance formulas have been
developed. These formulas correct for the non-equidistant spacing
of the CIELAB system. Today the most common published tolerance
formulas are the CMC and the CIE-94 formulas. However, recent transformations
such as CIEDE2000 or DIN99 are becoming more popular.
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What are color
mixtures?
There are two types of color mixtures: additive and subtractive.
In a nutshell, additive color mixtures are used when mixing light;
subtractive color mixtures are used when mixing pigments or ink.
In 1860, James Clerk Maxwell discovered that every (and all) color
can be produced by mixing together different quantities of red,
green and blue (R, G, B) colored light. When the quantities of R,
G and B light are exactly the same, white light is produced. Additive
color mixtures are the basis of television technology. Dots of phosphor
that emit red, green and blue light are embedded in the shadow mask
of the screen. The individual dots are so small that they cannot
be seen separately. Therefore, an additive color mixture is produced
and that is the color that we see.
The rules change when applied to pigments and dyes, however. When
the three primary colors cyan, magenta and yellow (C, M, Y) are
mixed in equal quantities, black (K) is produced. This is called
a subtractive color mixing. This happens because dyes and pigments
absorb some of the incident light and subtract it from the reflected
light. Adding colorants make the material darker. Subtractive color
mixing is used in the commercial printing, textile, plastics, paint,
paper and glass industries, and in the photographic color reproduction
process.
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What is whiteness?
As all schoolchildren learn, white is a color. In colorimetric terms
it is an achromatic color. Perfect white does not exist in nature,
but as a theoretical quantity this “ideal white” would
reflect all incident light in the 400~700nm range. Barium sulphate
(BaSO4), which was once used as the standard benchmark for perfect
white, delivers an average reflection of only about 98% of the visible
spectrum.
We use the term “whiteness” to describe how close to
perfect white a material is. Whiteness is one indicator of quality
for certain white materials such as inkjet paper and certain textiles.
The whiteness can come very close to perfect white if the material
is bleached to the point that nearly all light-absorbing color pigments
are destroyed. However, if the white needs to be “bright,”
chemical brighteners are used.
Optical brighteners are also found in common household items like
laundry detergent and toothpaste. They have a unique property that
causes them to absorb radiation in the ultraviolet (UV) range (i.e.,
below 400nm—a range that is not visible to humans) and then
release it again in the area of the spectrum that is visible. Materials
that have been treated with optical brighteners can actually have
a reflection value greater than 100% and can be described as “bright”
white.
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What is measurement
geometry?
How the color of any item is perceived depends on a) the angle of
the incident light that is illuminating the item and b) the angle
from which the item is observed. If either value changes, the perceived
color of the sample also changes. Therefore, this information must
be considered and defined in the measurement techniques as well
as in the spectrophotometers used.
The lighting variable is described as either diffused lighting (d)
produced by a flash lamp illuminating an integrating sphere, or
lighting directed at a specific angle (either 0° or 45°).
The reflection is always measured at a specific angle of observation,
either 0°, 8° or 45°. Different measurement geometries
have been developed for specific applications. In the paper industry,
for instance, a d/0° measurement geometry is used. In the textile
and plastics industry, d/8° is used. The graphic arts industry
uses 0/45° or 45/0°.
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What influences
instrumental color measurement?
Modern spectrophotometers are very precise, reliable instruments
that produce highly accurate results. Under identical conditions,
identical samples will always yield the same results even through
repeated trials. Measuring instruments are not prone to the errors
and inaccuracies often associated with human observers.
Despite their extreme accuracy, they are still mechanical instruments
and can therefore be influenced by certain environmental factors.
Instrumental color measurement can be adversely affected by temperature
fluctuations or extremes, by humidity and by inconsistent or improper
sample preparation.
To assure controlled test conditions, temperature and humidity should
be monitored and regulated. The sample preparation process should
be scripted and care should be taken to avoid measuring errors.
Additionally, samples should be conditioned before measurement so
that temperature and humidity remain constant during the measurement
procedure. A temperature difference of 10°C can change the color
of a sample sufficiently to cause completely different color values
for the same sample.
—Jon Sienkiewicz
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